|Ability Name||Ability Description||Details|
|The Swarm||Weaver launches a swarm of 12 beetles that latch on any enemy unit in their path, attacking it and reducing its armor until it is killed.||Range: 3000
Beetle Duration: 8/12/16/20
Damage Per Attack: 15/20/25/30
Armor Reduced Per Attack: 1
|Shukuchi||Weaver shifts out of visibility, gaining the ability to move at maximum speed and pass through units--doing harm to any enemies it passes through.||Radius: 175
Duration: 4 Damage: 90/100/110/120
|Geminate Attack||Allows Weaver to dispatch two swarms instead of one, attacking an enemy twice.
Geminate Attack has a cooldown. The extra attack will not trigger other attack effects (such as critical strike) and overrides Unique Attack Modifiers.
|Number Of Extra Attacks: 1|
|Time Lapse||Weaver warps backward to whatever position it was in five seconds earlier--regaining the HP and mana from that time. No effect on cooldown, gold or experience.||Time Warped: 5|
The Nerubian Weaver
|Ability Name||Ability Description|
Summons a swarm of beetles that latch onto the first enemy they touch, gradually eating their armor and damaging them. Provides vision of the targets, and attack every few seconds. Takes 5 hits to destroy.
|Causes the Nerubian Weaver to move so fast that he becomes untrackable. Activating the skill giving him a massive speed bonus and invisibility. Any unit he passes through takes damage. Lasts 4 seconds.|
|The Nerubian Weaver will passively attack twice every few seconds. The passive can only be triggered through a manual attack, rather than an auto-attack.|
The Weaver reverses time itself, returning him to the state he was in 5 seconds ago. His Health and Mana are reset, but not his cooldowns, gold or experience.
Anub'seran. The name of this creature strikes fear into all of those who have seen the Nerubians. Even the famed assassin Anub'arak is hesitant to fight this beast, which comes from the plane of the spirit world. He can swiftly walk through his enemies, bending their bodies to his will, causing pain while he strides through them. With his powers over the timeless plane, he can also step inside and throw himself into the past to keep himself from death. He can call an attack from the future to strike his foes, making his onslaught more deadly. Anub'seran. Only the fools do not fear his name.
The fabric of creation needs constant care, lest it grow tattered; for when it unravels, whole worlds come undone. It is the work of the Weavers to keep the fabric tight, to repair worn spots in the mesh of reality. They also defend from the things that gnaw and lay their eggs in frayed regions, whose young can quickly devour an entire universe if the Weavers let their attention lapse. Skitskurr was a master Weaver, charged with keeping one small patch of creation tightly woven and unfaded. But the job was not enough to satisfy. It nagged him that the original work of creation all lay in the past; the Loom had done its work and travelled on. He wanted to create rather than merely maintain—to weave worlds of his own devising. He began making small changes to his domain, but the thrill of creation proved addictive, and his strokes became bolder, pulling against the pattern that the Loom had woven. The guardians came, with their scissors, and Weaver's world was pared off, snipped from the cosmic tapestry, which they rewove without him in it. Skitskurr found himself alone, apart from his kind, a state that would have been torment for any other Weaver. But Skitskurr rejoiced, for now he was free. Free to create for himself, to begin anew. The raw materials he needed to weave a new reality were all around him. All he had to do was tear apart this old world at the seams.