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Atropos the Bane Elemental

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Atropos the Bane Elemental is a hero from Dota Allstars and Dota 2. He is an Intelligence Scourge Hero.

Bane.png Bane
Attributes Intelligence Roles Disabler, Nuker, Support
Statistics
Health 568 Attack damage 55-61
Armor 4.08 Attack speed 1.7
Mana 286 Sight Range 1800 day / 800 night
Range 400 Mov. speed 315

AbilitiesEdit

Ability Name Ability Description Details
Enfeeble

Enfeeble

Weakens an enemy unit, reducing its physical damage. Lasts 20 seconds.

Even the mightiest of warriors crumble before the terror of Atropos.
Range: 1000

Duration: 20
Attack Damage Reduction: 30/60/90/120
Cooldown: 10
Cost: 95/105/115/125 Mana

Brain Sap

Brain Sap

Feasts on the vital energies of an enemy unit, healing Bane and dealing damage.

Atropos finds no greater pleasure than to harvest the fear he creates.
Range: 600

Damage/Heal: 90/160/230/300
Cooldown: 14
Cost: 100/125/150/175 Mana

Nightmare

Nightmare

Puts the target enemy or friendly Hero to sleep and deals damage per second. Sleeping units are awakened when attacked, but the Nightmare passes to the attacking unit. The nightmared unit instantly wakes up if it takes damage.

A stolen prowess from the goddess Nyctasha is to put his prey into forever sleep.
Range: 500/550/600/650

Duration: 4/5/6/7
Health Drain per Second: 20
Cooldown: 16/15/14/13
Cost: 165 Mana

Nightmare End

Nightmare End icon

Wakes you up from a nightmare.
Fiend's Grip

Fiends Grip

Channeled: Grips an enemy unit, disabling it and causing heavy damage over time, while stealing mana every second based on the unit's maximum mana. Lasts 5 seconds.

Upgraded by Aghanim's Scepter: Increases damage per second, mana drain, and duration. Anyone who attacks Bane while he is channeling will be afflicted with Nightmare*.

Victims of Atropos are frequently torn apart by vivid conjurations of their own nightmares.
Range: 625

Duration: 5 (7*) seconds
Damage per Second: 100/155/215 (155/215/270*)
Mana Transfer per second: 5% (10%*) of target's max mana
Cooldown: 100
Cost: 200/300/400 Mana

Atropos
Atropos
The Bane Elemental
Attributes Intelligence Alignment Scourge
Statistics
Health 492 Mana 234 Damage 51-57 Attack Speed .69 Range 400
Health Regen. .79 Mana Regen. .73 Armor 4 Mov. Speed 305
Strength 18 (+2.1) Agility 18 (+2.1) Intelligence 18 (+2.1)

AbilitiesEdit

Ability Name Ability Description
Enfeeble

Enfeeble (Active)

Greatly reduces an enemy unit's ability to participate in combat by reducing its attack damage.

Brain sap

Brain Sap (Active)

Atropos feasts on the vital energies of an enemy unit, absorbing some of its hit points.

Nightmare

Nightmare (Active)

Atropos puts an enemy unit into a fitful slumber, filled with horrifying nightmares. It takes 20 damage per second. If that unit is attacked while it slumbers, the attacking unit comes under the effect of Nightmare.

Fiend's grip

Fiend's Grip (Ultimate)

Uses dark magic to grip a target enemy unit and damage it heavily. It cannot move or attack. Transfers 5% of the target's max mana per second. Lasts 5 seconds.

StoryEdit

Dota Allstars:

Bane
Atropos is an elemental force personifying the nightmares and fear of this world. He manifests where there is promise of inflicting horror and feeding off dread. Sapping his foes' psyche heals him. Manifesting his enemies' fears, he greatly enfeebles their ability to fight. He revels in disabling foes by sending them into dread slumber. When need be he can rip his soul and force it into his foes, effectively immobilizing them with despair and pain. Atropos is, in one word, Fear.

Dota 2:
When the gods have nightmares, it is Bane Elemental who brings them. Also known as Atropos, Bane was born from the midnight terrors of the goddess Nyctasha. A force of terror too powerful to be contained by sleep, he surfaced from her slumbers, fed upon her immortality, and stole his vaporous form from her inky blood. He is the essence of fear. Mortals who hear his voice hear their darkest secrets whispered in their ear. He calls to the hidden fear in every Hero's heart. Wakefulness is no protection, for Bane's black blood, continuously dripping, is a tar that traps his enemies in nightmare. In the presence of Bane, every Hero remembers to fear the dark.

Bane splash big

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