|Ability Name||Ability Description||Details|
|Void||Creates a damaging void that slows an enemy unit and deals damage. Void also mini-stuns, interrupting channeling abilities. The slowing effect lasts longer at night.|
Balanar creates a vortex of infinite night, tearing opponents violently into the eternal darkness that once was.
Day Duration: 2
|Crippling Fear||Night Stalker horrifies the target enemy Hero, causing it to miss attacks and become silenced. The effect lasts longer at night.|
A vision of the twisted maw of Balanar etches itself into the minds of the poor souls unlucky enough to cross his path.
Day Duration: 3
|Hunter in the Night||Night Stalker is in his element at night, attacking and moving with great swiftness.|
The hunting prowess of Balanar improves as the night beckons.
|Move Speed: 20%/25%/30%/35%|
Attack Speed: 45/60/75/90
|Darkness||Night Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest. While Darkness is in effect, enemy heroes, units, wards and buildings have their vision range reduced to 675.|
Upgraded by Aghanim's Scepter: Grants unobstructed vision in the night. The improved vision is fully independent from Darkness.
It is a humbling sight to see when the mightiest of warriors become afraid of the dark.
|Creates a damaging void. If cast at night, slows the target for 4 seconds. If cast at day, slows the target for 2 seconds.|
|In the night, the Night Stalker can cause intense fear in enemy units, causing them to miss attacks and be unable to cast spells. This has reduced effect during the day.|
|The Night Stalker is named so for a reason. His attack speed and move speed improve dramatically in the night.|
|Creates a period of artificial night for the Night Stalker to thrive in.|
Night Stalker's passive Hunter in the Night increases his movement and attack speed at night, making him a feared ganker and chaser whenever the sun is down. His Void spell damages a target and slows them to a crawl, allowing Night Stalker and his allies to deal great amounts of damage. Crippling Fear is a powerful weapon against spellcasters and fighters alike, as it both silences enemies and increases the chance that their physical attacks will miss the target. It is said that you have little to fear from Night Stalker when the sun is high-however, his ultimate ability, Darkness, allows him to instantly turn day into night (or prolong the night that has already fallen), giving his other spells their fullest effect.
Beware, you who wander the night. Each step you take leads you deeper in the hideous reign of the horrible ruler of the dark. Balanar, elite dreadlord who brought the total darkness of the Nether into this world, haunts these regions. Your heart will pump harder, your legs will shake, and your mind will cloud as the presence of the stalker hunts you in the dark. There's no chance to fight, no way to run, and no place to hide - darkness is everywhere! You can pray, you can cry, but the darkness won't be stopped - until you die.
Of the Night Stalker, there is no history—only stories. There are ancient tales woven into the lore of every race and every culture, of an impossible time before sunlight and daytime, when night reigned alone and the world was covered with the creatures of darkness—creatures like Balanar the Night Stalker.
It is said that on the dawn of the First Day, all the night creatures perished. All, that is, save one. Evil's embodiment, Night Stalker delights in his malevolence. He created the primal role of the Night Terror, the Boogeyman, and as long as there have been younglings, his is the specter summoned to terrify them. This is a role he relishes—nor are these empty theatrics. He does indeed stalk the unwary, the defenseless, those who have strayed beyond the lighted paths or denied the warnings of their communities. Night Stalker serves as living proof that every child's worst nightmare....is true.