|Ability Name||Ability Description||Details|
|Penitence||Forces an enemy unit to move slower and take more damage from attacks and spells. |
Although Chen's brand of animal enthrallment isn't quite strong enough to control the minds of enemy heroes, it still tests their resolve in combat.
|Test of Faith||Deals random damage to test an enemy unit's faith.|
Knights of the Fold possess a fanatical form of magic that is considered quite unwieldy by most other users of arcane arts.
Damage Min: 50/100/150/200
|Test of Faith (Teleport)||Teleports an allied unit back to the base. Creeps are teleported instantly, while heroes have a delay before teleporting. If cast on Chen, all units controlled by Chen through Holy Persuasion will be teleported to him after a delay.||Range: 600|
Teleport Delay: 6/5/4/3
|Holy Persuasion||Gives control of an enemy or neutral creep, and gives it bonus HP. |
Upgraded by Aghanim's Scepter: Allows persuading Ancient Creeps.
Although they may not be knights, Chen incorporates beasts into the Fold in the same way he himself was converted.
Max Units: 1/2/3/4
|Hand of God||Fully regenerates any creeps under Chen's control and heals all allied heroes on the map.|
Upgraded by Aghanim's Scepter:Reduces cooldown. Allows Holy Persuasion to target Ancient Creeps (maximum 1 Ancient Creep per level of Hand of God)*.
Using the mental link with his thralls, Chen calls down restoration and well-being to those who share his fanaticism.
Max Ancient Creep Count: 0 (1/2/3*)
The Holy Knight
Prophesizing a new dawn, a new world cleansed of the old evils, the Holy Knight's entrance into the war against the Scourge forever changed the course of history. A crusader riding under the banner of Hextar, the Holy Knight promises ever-lasting glory and redemption for those who march with him, and obstacles ahead to test the faith of all those sworn to forever cleanse evil from the land. Fanatically devoted to his cause, his followers come from every race, every background, and will stop at nothing to see the Scourge destroyed. If ever the redeeming hand of God touched earth, its name was Chen, the Holy Knight.
Born in the godless Hazhadal Barrens, Chen came of age among the outlaw tribes who eked out an existence in the shimmering heat of the desert. Using an ancient form of animal enthrallment, Chen’s people husbanded the hardy desert locuthi, a stunted species of burrowing dragon that melted desert sands into tubes of glass where twice-a-year rains collected. Always on the edge of starvation and thirst, fighting amongst their neighbors and each other, Chen’s clan made the mistake, one fateful day, of ambushing the wrong caravan.
In the vicious battle that followed, Chen’s clan was outmatched. The armored Knights of the Fold made short work of the enthralled locuthi, who attacked and died in waves. With their dragons dead, the tribesmen followed. Chen struggled, and slashed, and clawed, and perished--or would have. Defeated, on his knees, he faced his execution with humility, offering his neck to the blade. Moved by Chen’s obvious courage, the executioner halted his sword. Instead of the blade, Chen was given a choice: death or conversion. Chen took to the faith with a ferocity. He joined the Fold and earned his armor one bloody conversion at a time. Now, with the fanaticism of a convert, and with his powers of animal enthrallment at their peak, he seeks out unbelievers and introduces them to their final reward.