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Whenever a unit in DotA dies, all nearby heroes that are allied with the unit that killed it gain an amount of experience dependent on the killed unit's level. The experience is equally shared among all allies of the killing unit, the killing unit itself does not gain more experience than any other unit.

Each hero requires Experience to level up, in order to have stat growth and skill points to invest. The maximum level for a hero is 25, at which point Experience is no longer accumulated.

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