The sands of the Scintillant Waste are alive and sentient--the whole vast desert speaks to itself, thinking thoughts only such a vastness can conceive. But when it needs must find a form to communicate with those of more limited scope, it frees a fragment of itself, and fills a carapace of magic armor formed by the cunning Djinn of Qaldin. This essential identity calls itself Crixalis, meaning 'Soul of the Sand' but others know it as Sandking. Sandking takes the form of a huge arachnid, inspired by the Scintillant Waste's small but ubiquitous denizens; and this is a true outward expression of his ferocious nature. Guardian, warrior, ambassador--Sandking is all of these things, inseparable from the endless desert that gave him life.
Abilities[]
Ability Name | Ability Description | Details |
Burrowstrike | Sand King burrows into the ground and tunnels forward, damaging and stunning enemy units above him as he resurfaces. | Range: 350/450/550/650 Radius: 150 |
Sand Storm | CHANNELED - Sand King creates a fearsome sandstorm that damages enemy units while hiding him from vision. The invisibility remains for a short duration after the sandstorm ends. | Radius: 275/325/375/525 Channeling Duration: 20/40/60/80 |
Caustic Finale | Sand King's attacks inject a venom that causes enemy units to explode violently upon death, spreading area damage.
Caustic Finale is a unique attack modifier, and does not stack with other unique attack modifiers. |
Explosion Radius: 400 Debuff Duration: 8 |
Epicenter | Channeled: After channeling for 2 seconds, Sand King sends a disturbance into the earth, causing it to shudder violently. All enemies caught within range will take damage and become slowed. Each subsequent pulse increases the radius of damage dealt. | Initial Radius: 275 Slow Duration: 3 |