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Lifestealer is a Strength Dire hero from Dota 2.

In the dungeons of Devarque, a vengeful wizard lay in shackles, plotting his escape. He shared his cell with a gibbering creature known as N'aix, a thief cursed by the Vile Council with longevity, so that its life-sentence for theft and cozening might be as punishing as possible. Over the years, its chains had corroded, along with its sanity; N'aix retained no memory of its former life and no longer dreamt of escape. Seeing a perfect vessel for his plans, the wizard wove a spell of Infestation and cast his life-force into N'aix's body, intending to compel N'aix to sacrifice itself in a frenzy of violence while the mage returned to his body and crept away unnoticed. Instead, the wizard found his mind caught in a vortex of madness so powerful that it swept away his plans and shattered his will. Jarred to consciousness by the sudden infusion of fresh life, N'aix woke from its nightmare of madness and obeyed the disembodied voice that filled its skull, which had only the one thought: To escape. In that moment Lifestealer was born. The creature cast its mind into dungeon guards and soldiers, compelling them to open locks and cut down their companions, opening an unobstructed path to freedom while feeding on their lives. Lifestealer still wears the broken shackles as a warning that none may hold him, but on the inside remains a prisoner. Two minds inhabit the single form--a nameless creature of malevolent cunning, and the Master whose voice he pretends to obey.

Abilities[]

Ability Name Ability Description Details
Rage

Rage

Launch into a maddened rage, becoming Spell Immune, 100% resistant to magic damage and gaining increased attack speed.

The madness and brutality of N'aix makes him a vicious and unrelenting foe in combat.
Attack Speed Bonus: 30/45/60/80

Duration: 3/4/5/6
Cooldown: 19
Cost: 75 Mana

Feast

Feast

Regenerates a portion of the attacked enemy's current HP and deals the same portion of damage per attack.

After escaping from his cell in Devarque, N'aix subsisted on flesh and bones of those unfortunate enough to cross his path.
Life Leech: 4%/5%/6%/7%
Open Wounds

Open Wounds

Lifestealer rends an enemy unit, slowing the victim's movespeed and allowing all allies to lifesteal on that unit. All damage dealt will steal life, including damage from spells. The victim recovers movement speed over the duration.

Fresh wounds and the scent of blood often draw out the scavengers to finish the job.
Casting Range: 200/300/400/500

Duration: 8
Max Slow: 70%
Lifesteal: 50%
Cooldown: 24/20/16/12
Cost: 110 Mana

Infest

Infest

Lifestealer infests the body of a target unit, becoming undetectable inside. He can then explode from the host body, dealing damage to nearby enemies. If the infested unit is an enemy creep or a neutral creep, he can take control of the unit's ability to move and attack and when consumed the creep will heal Lifestealer's health equal to the creep's current health. Does not work on enemy heroes.

Upgraded by Aghanim's Scepter: Grants Lifestealer the Assimilate ability.

With this infestation, N'aix consumes the life blood of the host, restoring him back to full unholy power.
Casting Range: 150

Damage: 150/275/400
Damage Radius: 700
Cooldown: 100
Cost: 50 Mana

Control

Control

Lifestealer seizes control of the host body's nervous system, allowing him to issue movement and attack orders from within. Controlled units share Lifestealer's movement speed. Cannot be used on heroes.
Consume

Consume

Lifestealer eats the host body from the inside out. Damage Radius: 700

Damage: 150/275/400

Assimilate

Assimilate

Lifestealer swallows an allied hero, allowing them to hide inside him. Any healing Lifestealer receives is shared with the hero within. When an assimilated hero leaves Lifestealer, they erupt outwards, damaging nearby enemies.

How can Lifestealer resist the chance to sample an ally?
Range: 150

Damage Radius: 700
Damage: 300
Ally Order Lock Duration: 2
Cooldown: 50
Cooldown: 50 Mana

Eject

Eject

Ejects an assimilated hero, damaging nearby enemies. Damage Radius: 700

Damage: 300

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