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No one has ever seen the face hidden beneath the mask of Yurnero the Juggernaut. It is only speculation that he even has one. For defying a corrupt lord, Yurnero was exiled from the ancient Isle of Masks--a punishment that saved his life. The isle soon after vanished beneath the waves in a night of vengeful magic. He alone remains to carry on the Isle's long Juggernaut tradition, one of ritual and swordplay. The last practitioner of the art, Yurnero's confidence and courage are the result of endless practice; his inventive bladework proves that he has never stopped challenging himself. Still, his motives are as unreadable as his expression. For a hero who has lost everything twice over, he fights as if victory is a foregone conclusion.

Abilities[]

Ability Name Ability Description Details
Blade Fury

Blade Fury icon

Causes a bladestorm of destructive force around Juggernaut, rendering him immune to magic and dealing damage to nearby enemy units. Lasts 5 seconds.

Yurnero's renowned katana techniques are feared by warriors and sorcerers alike.
Radius: 250

Duration: 5
Damage per Second: 80/100/120/140
Cooldown: 42/34/26/18
Cost: 120/110/100/90 Mana

Healing Ward

Healingward icon

Summons a Healing Ward that heals all nearby allied units, based on their max HP. The Healing Ward can move at 450 movement speed after being summoned. Lasts 25 seconds.

Of the rituals learned at the Isle of Masks, tending wounds with a bit of voodoo magic has proven to be quite useful.
Range: 350

Radius: 500
Duration: 25
Heal per Second: 2%/3%/4%/5%
Cooldown: 60
Cost: 120/125/130/135 Mana

Blade Dance

Blade Dance icon

Gives Juggernaut a chance to deal double damage on each attack.

The last remnant of his heritage's commitment to bladework, Yurnero ensures that the style is remembered.
Chance: 20%/25%/30%/35%
Omnislash

Omnislash icon

Juggernaut leaps towards the target enemy unit with a damaging attack, and then slashes other nearby enemy units, dealing between 200-225 damage per slash. Juggernaut is invulnerable for the duration.

Upgraded by Aghanim's Scepter:Increases number of jumps and decreases cooldown*.

‘The fruits of discipline; with practice comes strength.’
Range: 350

Jump Radius: 425
Number of Attacks: 3/6/9 (6/9/12*)
Damage per Attack: 200-225
Cooldown: 130/120/110 (70*)
Cost: 200/275/350 Mana

Name Details Stats
Healing Ward

Healing Ward

The ward summoned by Juggernaut's Healing Ward ability. Stats are detailed to the right.
  • Duration: 25
  • Hit Points: 1
  • Armor: 0
  • Movement Speed: 450
  • Sight Range: 500/500
  • Bounty: 0
  • Experience: 0
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