|Ability Name||Ability Description||Details|
|Crypt Swarm||Sends a swarm of winged beasts to savage enemy units in front of Death Prophet.|
Krobelus' many trips to the grave gather a flock of the damned.
|Cast Range: 600|
|Silence||Prevents enemy units in a target area from casting spells.|
Peering into the veil of her opponent's demise, Krobelus sees a silent future.
|Casting Range: 900|
|Witchcraft||Increases the potency of Death Prophet's spells by reducing costs and cooldowns, while providing a passive movement speed boost. Adds additional spirits to Exorcism.|
With each death, Krobelus adds necromantic power to her repertoire.
|Bonus Move Speed: 5%/10%/15%/20%|
Crypt Swarm and Silence Mana Cost Reduction: 10/15/20/25
|Exorcism||Unleashes evil spirits to drain the life of nearby enemy units and structures. At the end of the spell's duration, Death Prophet is healed in proportion to the damage dealt. Lasts 30 seconds.|
Over time, the banshee remnants of her previous lives return to haunt the present.
Her spells are Carrion Swarm, Silence, Witchcraft (passive) and Exorcism (ultimate).
The Death Prophet is a mage with a lot of damage and pushing potential. Her Carrion Swarm is a low cooldown skillshot nuke that inflicts upon anyone in its path heavy damage. Her Silence is an area of effect spell that causes anyone that is caught in it to stop casting spells, and is a huge disruption in teamfights. Her Witchcraft passively increases her speed and cooldowns, as well as increases the effectiveness of her other skills. Finally, her Ultimate, Exorcism, releases a swarm of spirits to attack nearby enemies. The spirits fly around randomly, or attack any target that Krobelus manually attacks (A + Click). Upon the end of the spell, the spirits return to her, healing her for a portion of the total damage dealt. Note that because her ultimate can target towers and structures, Krobelus is an excellent pusher. Great in teamfights and great in lane, the Death Prophet is a powerful hero to pick, and fun to play.
Krobelus spent her living days as a fervent member of a cult of Death Sayers. Her belief in the ways of death and the perfect harmony it brings has given her dead spirit a chance to wreak havoc among the chaotic living. She uses her abilities to call upon carnivorous bats and long dead spirits to lay to rest all who still pump blood through their veins. She augments her powers through the use of witchcraft, and she is able to make opponents gape in fear, losing the focus needed to cast spells. She is devoted to death in all it's aspects, and would see all turned to ash.
Krobelus was a Death Prophet—which is one way of saying she told fortunes for the wealthiest of those who wished to look beyond the veil. But after years of inquiring on behalf of others, she began to seek clues on her own fate. When death refused to yield its secrets, she tried to buy them with her life. But the ultimate price proved insufficient. Death disgorged her again and again, always holding back its deepest mysteries. Her jealousy grew. Others could die for eternity—why not she? Why must she alone be cast back on the shores of life with such tiresome regularity? Why was she not worthy of the one thing all other living creatures took for granted? Still, she would not be discouraged. Each time she returned from the grave, she brought a bit of death back with her. Wraiths followed her like fragments of her shattered soul; her blood grew thin and ectoplasmic; the feasting creatures of twilight took her for their kin. She gave a little of her life with every demise, and it began to seem as if her end was in sight. With her dedication to death redoubled, and no client other than herself, Krobelus threw herself ever more fervently into death's abyss, intent on fulfilling the one prophecy that eluded her: That someday the Death Prophet would return from death no more.