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Mogul Kahn the Axe

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Axe.png Axe
Attributes Strength Roles Disabler, Initiator, Jungler, Durable
Statistics
Health 625 Attack damage 49-53
Armor 1.8 Attack speed 1.7
Mana 234 Sight Range 1800 day / 800 night
Range Melee Mov. speed 290

AbilitiesEdit

Ability Name Ability Description Details
Berserker's Call

Berserkers Call icon

Axe taunts nearby enemy units, forcing them to attack him, while he gains bonus armor during the duration.

Mogul Khan's warcry taunts opponents into engaging in an unconquerable battle with the Axe.
Radius: 300

Bonus Armor: 40
Duration: 2/2.4/2.8/3.2
Cooldown: 16/14/12/10
Cost: 80/90/100/110 Mana

Battle Hunger

Battle Hunger icon

Enrages an enemy unit, causing it to be slowed and take damage over time until it kills another unit or the duration ends. Axe gains movement speed for each unit affected with Battle Hunger.

Ordinary heroes cannot withstand Mogul Khan's rage for battle, such that it injures them until it is satisfied.
Range: 750

Duration: 10
Movement Slow: 12%
Bonus Movement Speed: 12%
Damage Per Second: 16/24/32/40
Cooldown: 20/15/10/5
Cost: 75 Mana

Counter Helix

Counter Helix icon

When attacked, Axe has a chance to perform a helix counter attack, dealing damage to all nearby enemies.

Axe is the only reinforcement this army needs.
Radius: 275

Chance to Helix: 20%
Damage: 100/135/170/205
Cooldown: 0.45/0.4/0.35/0.3

Culling Blade

Culling Blade icon

Axe spots weakness and strikes, dealing moderate damage but instantly killing an enemy unit with low health. When an enemy unit is killed in this way, Culling Blade's cooldown is refreshed and Axe and nearby allied units gain bonus movement and attack speed.

Upgradable by Aghanim's Scepter: Decreases cooldown, increases kill threshold, and increases the duration of movement speed upon kill*.

Mogul Khan is the embodiment of battle and fury, launching into a gruesome fatality against those who dare engage the Axe in combat.
Kill Threshold: 250/325/400 (300/425/550*)

Damage: 150/250/300
Range: 150
Bonus Movement Speed: 30%
Bonus Attack Speed: 30%
Movement Speed Radius: 900
Movement Speed Duration: 6 (10*)
Cooldown: 75/65/55 (6*)
Cost: 60/120/180 Mana

More information needed...

Dota Allstars:
In the war of Humans and Orcs that occured long ago many Orcish warriors were corrupted by demonic influence and became tools of blackest darkness. One such warrior was the leader of the Half-Tribe of the Bloodied Axe Clan; Mogul Kahn. Mogul was slain by human Paladins but mysteriously was seen fighting alongside the Scourge around the time Mannoroth started to command the Orcs in the war against Archimonde. The Axe has been revived by demons and uses his reflexes and powerful blows to hunt down and seek out the Sentinels' agile warriors and cut them down to size, even projecting his lust for war onto them.

Dota 2:
As a grunt in the Army of Red Mist, Mogul Khan set his sights on the rank of Red Mist General. In battle after battle he proved his worth through gory deed. His rise through the ranks was helped by the fact that he never hesitated to decapitate a superior. Through the seven year Campaign of the Thousand Tarns, he distinguished himself in glorious carnage, his star of fame shining ever brighter, while the number of comrades in arms steadily dwindled. On the night of ultimate victory, Axe declared himself the new Red Mist General, and took on the ultimate title of 'Axe.' But his troops now numbered zero. Of course, many had died in battle, but a significant number had also fallen to Axe's blade. Needless to say, most soldiers now shun his leadership. But this matters not a whit to Axe, who knows that a one-man army is by far the best.

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