|Ability Name||Ability Description||Details|
|Meat Hook||Launches a bloody hook toward a unit or location. The hook will snag the first unit it encounters, dragging the unit back to Pudge and dealing damage if it is an enemy.|
The Butcher's hook is a symbolic nightmare, its curved blade a frightening reminder of his slaughterous intent.
|Rot||A toxic cloud that deals intense damage and slows movement--harming not only enemy units but Pudge himself.|
A foul odor precedes a toxic, choking gas, emanating from the Butcher's putrid, ever-swelling mass.
|Flesh Heap||Gives Pudge resistance to magic damage, as well as bonus strength that increases each time Pudge kills an enemy Hero or it dies in his vicinity. Flesh Heap is retroactive, meaning it can gain charges before it is leveled, which then become active.|
The Butcher gives new meaning to the words ‘meat shield.’
Magic Resistance: 6%/8%/10%/12%
|Dismember||CHANNELED – Pudge chows down on an enemy unit, disabling it and dealing damage over time. Lasts 3 seconds on Heroes, 6 seconds on creeps.|
Upgraded by Aghanim's Scepter: Adds a strength-based damage bonus, and heals Pudge equal to the damage dealt by Dismember.
‘When I'm through with these vermin, they'll be fit for a pie!’
Damage: 75/125/175 (+100% strength*)
|Ability Name||Ability Description|
|Launches a bloody hook at a unit or location. The hook will snag the first target it encounters, dealing pure damage then dragging the victim back to the Butcher.
Level 1 - Deals 90 damage and drags the victim to the Butcher.
Level 2 - Deals 180 damage and drags the victim to the Butcher.
Level 3 - Deals 270 damage and drags the victim to the Butcher.
Level 4 - Deals 360 damage and drags the victim to the Butcher.
Damage type: pure • Invisible units can be hooked. Damage is dealt but the ministun is not. • Meat Hook can go through cliffs, trees, structures and siege creeps. • The tip of the Meat Hook is what drags the units to the Butcher, so touching the Meat Hook in any other part than its tip will not trigger its effect. • Meat Hook deals damage and a ministun to enemy units, effectively interrupting them. Allied units can be dragged too, but neither the damage nor the ministun will be dealt to them. • Casting range: 550/700/850/1000 • Area of Effect: 125 Mana Cost: 110/120/130/140 Cooldown: 14/13/12/11
|Pudge releases the disease and filth inside of him, dealing intense damage and slowing surrounding enemies while hurting Pudge as well. Reduces enemy movement speed by 20%.
Level 1 - 35 damage per second.
Level 2 - 60 damage per second.
|Pudge is made of innumerable rotting corpses, giving him extra protection against spells , as well as extra strength whenever a hero dies near him.
Level 1 - Gives Pudge 4% extra resistance to spells. +1 STR for hero kills.or enemy heroes that die in a 550 radius
|Chows down on a target, causing excruciating pain. Lasts 3 seconds.
Level 1 - 75 damage/second, 75 + 0.75x strength damage per second with Aghanim's Scepter.
Level 2 - 125 damage/second, 125 + 0.75x strength damage per second with Aghanim's Scepter.
In the Fields of Endless Carnage, far to the south of Quoidge, a corpulent figure works tirelessly through the night-dismembering, disembowelling, piling up the limbs and viscera of the fallen that the battlefield might be clear by dawn. In this cursed realm, nothing can decay or decompose; no corpse may ever return to the earth from which it sprang, no matter how deep you dig the grave. Flocked by carrion birds who need him to cut their meals into beak-sized chunks, Pudge the Butcher hones his skills with blades that grow sharper the longer he uses them. Swish, swish, thunk. Flesh falls from the bone; tendons and ligaments part like wet paper. And while he always had a taste for the butchery, over the ages, Pudge has developed a taste for its byproduct as well. Starting with a gobbet of muscle here, a sip of blood there...before long he was thrusting his jaws deep into the toughest of torsos, like a dog gnawing at rags. Even those who are beyond fearing the Reaper, fear the Butcher.
Pudge is one of the most difficult heroes to play well, but also one of the most rewarding. His Meat Hook skill is extremely deadly but difficult to master. A well placed Meat Hook will snag an enemy hero and drag them to Pudge, dealing damage along the way. Once the target has been hooked, Pudge can use his other two active skills to finish them off: Rot is a toggled Damage Over Time skill which affects all nearby enemies but also Pudge himself. (Pudge must be careful when using Rot, which can quickly drain his life and make him easy prey for enemies.) To stop his target from escaping or resisting, Pudge can use Dismember-a short-range skill that deals damage over time and completely immobilizes the target. When used in succession, these three skills make Pudge a dangerous opponent, although he may not look like much of a threat. To complement his risky maneuvers, Pudge enjoys a passive skill called Flesh Heap. Flesh Heap provides magic resistance, which reduces the damage he takes from Rot, and adds a minor but permanent bonus to his strength every time he kills a unit.