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Earthshaker(New).png Earthshaker
Attributes Strength Roles Disabler, Initiator, Support, Lane Support
Statistics
Health 568 Attack damage 46-56
Armor 2.68 Attack speed 1.7
Mana 208 Sight Range 1800 day / 800 night
Range Melee Mov. speed 310

Raigor Stonehoof the Earthshaker is a hero from Dota Allstars and Dota 2. He is from the Strength Sentinel Tavern.

Lore Edit

Earthshaker

Like a golem or gargoyle, Earthshaker was one with the earth but now walks freely upon it. Unlike those other entities, he created himself through an act of will, and serves no other master. In restless slumbers, encased in a deep seam of stone, he became aware of the life drifting freely above him. He grew curious. During a season of tremors, the peaks of Nishai shook themselves loose of avalanches, shifting the course of rivers and turning shallow valleys into bottomless chasms. When the land finally ceased quaking, Earthshaker stepped from the settling dust, tossing aside massive boulders as if throwing off a light blanket. He had shaped himself in the image of a mortal beast, and named himself Raigor Stonehoof. He bleeds now, and breathes, and therefore he can die. But his spirit is still that of the earth; he carries its power in the magical totem that never leaves him. And on the day he returns to dust, the earth will greet him as a prodigal son.

Strategy Edit

Earthshaker is a powerful ganker because of his stuns. Early game his main problem is his mana. He has a tiny starting mana pool of 208 which is only enough for one fissure. Therefore stats need to be taken once or twice at early levels to increase his mana. He needs some clarities in his starting items to ensure that he always has enough mana for a fissure. A decision needs to be made on whether he is roaming. If he is a bottle needs to be rushed as soon as possible to rune whore and the regen. Even if he isn't roaming early game a bottle still needs to be bought. A null talism is useful early game because of the mana boost. Enchanted totem is a skill that only leveled once because Earthshaker is not a DPSer and the skill is only leveled for the effect of aftershock.

Abilities Edit

Ability Name Ability Description Details
Fissure

Fissure

Slams the ground with a mighty totem, fissuring the earth while stunning and damaging enemy units in a line. Creates an impassable ridge of stone.

The Nishian totem splits the earth to its core with tectonic force.
Range: 1400

Fissure Length: 1400
Radius: 225
Fissure Duration: 8
Slow Duration: 1/1.25/1.5/1.75
Damage: 125/175/225/275
Cooldown: 15
Cost: 125/140/155/170 Mana

Enchant Totem

Enchant Totem

Empowers Earthshaker's totem, causing it to deal extra damage on the next attack.

Raigor's gorilla strength can destroy mountains.
Bonus: 100%/200%/300%/400%

Duration: 14
Cooldown: 5
Cost: 20/30/40/50 Mana

Aftershock

Aftershock

Causes the earth to shake underfoot, adding additional damage and stuns to nearby enemy units when Earthshaker casts his abilities.

The earth trembles beneath the mighty footsteps of Raigor.
Radius: 300

Stun Duration: 0.6/0.9/1.2/1.5
Damage: 50/75/100/125

Echo Slam

Echo Slam

Shockwaves travel through the ground, damaging enemy units. Each enemy hit causes an echo to damage nearby units.

Upgraded by Aghanim's Scepter: Causes each initial hero hit to echo twice.

Tectonic plates crack, mountains fold, and foes are crushed by the Echo Slam.
Radius: 575

Damage: 160/210/270
Echo Damage: 40/55/70
Cooldown: 150/130/110
Cost: 145/205/265 Mana


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