Treant Protector.png Treant Protector
Attributes Strength Roles Initiator, Support, Disabler
Health 625 Attack damage 59-67
Armor 1.1 Attack speed 1.7
Mana 221 Sight Range 1800 day / 1200 night
Range Melee Mov. speed 300


Ability Name Ability Description Details
Nature's Guise

Nature's Guise

Causes the targeted unit to blend in with the forest, becoming invisible to enemies and gaining a movement speed bonus when near a tree. If the unit moves away from a tree or the spell is cast on a unit with no nearby trees, Guise is lost. Range: 300

Duration: 15/30/45/60
Fade Time: 2
Tree Radius: 375
Bonus Movement Speed: 10%

Leech Seed

Leech Seed

Rooftrellen plants a life-sapping seed in an enemy unit, draining its health, while simultaneously slowing it. The seed heals friendly units around it equal to the amount drained. Pulses 4 times. Range: 350

Radius: 500
Duration: 3
Slow: 24%
Lifesteal per Pulse: 30/45/60/75

Living Armor

Living Armor

Infuses allied heroes and structures with a protective healing aura, increasing armor and regeneration. During the day, the aura that affects heroes extends globally, while for structures and at night, the aura radius shortens. Radius: 900

Daytime Radius for Heroes: Global
Bonus Armor: 1/2/3/4
Bonus Health Regeneration: 1/2/3/4



Summons an overgrowth of damaging vines and branches around Rooftrellen that prevent afflicted enemies from moving or attacking. Deals damage once per second. Radius: 625

Duration: 3
Damage per Second: 50/75/100

Rooftrellen Square
The Treant Protector
Attributes Strength Alignment Sentinel
Health 663 Mana 221 Damage 59-67 Attack Speed .68 Range 128
Health Regen. 1.00 Mana Regen. .69 Armor 1 Mov. Speed 300
Strength 25 (+2.8) Agility 15 (+2.0) Intelligence 17 (+1.8)
Ability Name

Ability Description


Nature's Guise (Active)

Rooftrellen uses his powers to blend an allied unit with the forest, turning it invisible as long as it remains near a tree.
Leech seed

Leech Seed (Active)

Rooftrellen embeds a seed in his opponent, slowing them and dealing damage over 3 seconds. The seed will "pulse" 4 times, dealing damage to the seeded enemy and transferring the life to nearby allies. The affected allies are healed.

Living Armor (Passive)

Rooftrellen's natural magic gives bonus armour and health regeneration to allies near him. During the day, his powers are amplified, making his aura extend globally.

Overgrowth (Ultimate)

Rooftrellen unleashes a wild tangle of branches and vines around him. Enemies caught in the radius take magic damage and are bound, preventing their movement and basic attacks.


Dota Allstars:
A treant of immense age and wisdom, Rooftrellen was merely a sapling during the invasion of the Burning Legion. Having grown powerful over thousands of years, Rooftrellen has lent his considerable might to the Sentinel cause. An omnipresent force in the forest, he is capable using his power over the forest to hide his allies. Rooftrellen is aided by the forest itself, providing him with a thick living armor of vines and entangling nearby foes in a deadly embrace, allowing Rooftrellen to pound his victims to dust with his massive gnarled limbs.
Dota 2:
Far to the west, in the mountains beyond the Vale of Augury, lie the remains of an ancient power, a fount of eldritch energy nestled deep in the high woods. It is said that the things that grow here, grow strangely. To the forces of nature this is a sacred place, made to stay hidden and unknown. Many are the traps and dangers of this land--all-consuming grasses and crossbred fauna and poisonous flowers--but none are so fierce as the mighty Treant Protectors. These ageless, titanic beings, charged with keeping the peace in this dangerous land, ensure that none within encroach without reason, and none without poach their secrets. For time untold they tended to their holy ground, uninterrupted, only dimly aware of the changing world beyond. Yet inevitably the wider world grew aware of this untamed land, and with each passing winter the outsiders grew bolder. Soon they arrived with tools to cut and with flames to burn, and often the Treants would ponder: who are these fragile, industrious creatures? What now had become of the wild, green world? There came and went an age of questions and of doubts, a thousand summers of long traditions set to scrutiny, while more and more the outsiders died and fed their earth. When all that bloomed had finally finished their say, curiosity had overcome caution. It was decided: a lone Protector would be sent into the wider world, and instructed to wander until the glaciers arose once more, to observe the changing land and its creatures, and to discover what unknown dangers could threaten their sacred ground.