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Shendelzare Silkwood the Vengeful Spirit

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Vengeful Spirit.png Vengeful Spirit
Attributes Agility Roles Support, Roamer, Disabler
Statistics
Health 454 Attack damage 39-53
Armor 3.78 Attack speed 1.7
Mana 195 Sight Range 1800 day / 800 night
Range 400 Mov. speed 295

Ability Name Ability Description Details
Magic Missile

Magic Missile

Fires a magic missile at an enemy unit, stunning and dealing damage. Range: 500

Stun Duration: 1.45/1.55/1.65/1.75
Damage: 100/175/250/325

Wave of Terror

Wave of Terror

Vengeful Spirit lets loose a wicked cry, weakening the armor of enemies and giving vision of the path. Range: 1400

Radius: 300
Debuff Duration: 20
Damage: 18.75/37.5/56.25/75
Armor Reduction: 2/3/4/5

Vengeance Aura

Vengeance Aura

Vengeful Spirit's presence increases nearby friendly units' physical damage. When Vengeful Spirit is killed, her killer is inflicted with a negative Vengeance Aura, decreasing their damage until she revives. Radius: 900

Bonus Damage: 12%/20%/28%/36%

Nether Swap

Nether Swap

Instantaneously swaps positions with a target Hero, friend or enemy. Range: 600/900/1200

Shendelzare Silkwood
VengefulSpiritSquare
The Vengeful Spirit
Attributes Agility Alignment Sentinel
Statistics
Health 454 Mana 195 Damage 39-53 Attack Speed 0.73 Range 400
Health Regen. 0.73 Mana Regen. 0.61 Armor 3 Mov. Speed 295
Strength 25 (+1.8) Agility 11 (+1.2) Intelligence 25 (+1.8)

AbilitiesEdit

Ability Name Ability Description
Magic Missile

Magic Missile (Active)

A magic missile is fired at an enemy unit, stunning and causing damage. Cast range of 500.

Level 1 - Deals 100 damage and stuns for 1.45 seconds.

Level 2 - Deals 175 damage and stuns for 1.55 seconds.

Level 3 - Deals 250 damage and stuns for 1.65 seconds.

Level 4 - Deals 325 damage and stuns for 1.75 seconds.

Mana Cost: 110/120/130/140 Cooldown: 10

Wave of terror

Wave of terror (Active)

Shendelzare lets loose a wicked cry, terrorizing enemy units in a line. Struck enemies have their armor and damage reduced.

Level 1 - Reduces base armor by 2. Deals 18.75 damage.

Level 2 - Reduces base armor by 3. Deals 37.5 damage.

Level 3 - Reduces base armor by 4. Deals 56.25 damage.

Level 4 - Reduces base armor by 5. Deals 75 damage.


Damage type: HP loss • The wave gives vision as it goes forward. • Only decreases base damage and that given by the primary attribute of the units. Mana Cost: 40 Cooldown: 15 Seconds

Command Aura

Command Aura (Passive)

Increases nearby (within 900 AoE) units' damage.

Level 1 - 12% damage.

Level 2 - 20% damage.

Level 3 - 28% damage.

Level 4 - 36% damage.

The bonus damage provided by the aura is based on base damage and primary attribute. Mana Cost: N/A Cooldown: N/A

Nether Swap

Nether Swap (Ultimate)

Instantaneously swaps positions with a target hero.

Level 1 - 600 range.

Level 2 - 900 range.

Level 3 - 1200 range.

Mana Cost: 100/ 150/ 200 Cooldown: 45 (10 with Scepter) • Works on magic immune units. • Trees near Vengeful Spirit and the target will be destroyed upon swapping. • Interrupts channeling skills of the target. • Aghanim's Scepter drastically reduces cool down to 10 seconds at all levels and allows you to target creeps.

StoryEdit

Dota Allstars:
Once a mighty warden and sister of Mortred, the maniacal laughter of her sibling and the chakram of hers covered in her own just drawn blood is a sight that even today still haunts Shendelzare. Hearing the laments of her loyal daughter, Elune decided to not forsake her, and she graced her with a new body along with the ability to harness powers from the nether-world and a fighting spirit only owned by those who have met death itself. Shendelzare now leads the Sentinel's army, fearless of what could come at her, an avatar of the dreadful emotions within the soul of her former self.
Dota 2:
Even the most contented Skywrath is an ill-tempered creature, naturally inclined to seek revenge for the slightest insult. But Vengeful Spirit is the essence of vengeance. Once a proud and savage Skywrath scion, first in succession for the Ghastly Eyrie, a sister's treachery robbed her of her birthright. Snared in a hired assassin's net, she tore free only at the cost of her wings, limping away in the ultimate humiliation: On foot. With her wings shattered, she knew her people would never accept her as ruler; and in the high roost of the Skywrath flock, inaccessible except by winged flight, her sister was untouchable. Unwilling to live as a flightless cripple, and desiring revenge far more than earthly power, the fallen princess drove a bargain with the goddess Avilliva Scree'auk: She surrendered her broken body for an imperishable form of spirit energy, driven by vengeance, capable of doing great damage in the material plane. She may spend eternity flightless, but she will have her revenge.

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