|Ability Name||Ability Description||Details|
|Charge of Darkness||Breaker fixes his sight on an enemy unit and starts charging through all objects. All enemy units passed through will be hit by a Greater Bash, and the targeted unit is stunned upon impact. If the targeted unit dies, Spirit Breaker will change his target to the nearest enemy unit to that location.||Charge Speed: 425/500/575/650|
Stuns on Contact: 1.2/1.6/2/2.4
|Empowering Haste||Causes the Spirit Breaker to gain power with higher movement speed, allowing him to deal extra damage based on his movement speed. His presence increases the movement speed of nearby allied units.||Increased Allied Movement Speed: 6%/8%/10%/12%|
Movement Speed Aura Radius: 900
|Greater Bash||Gives a chance to stun and knockback an enemy unit on an attack, as well as gaining bonus movement speed after a bash occurs.||Chance to Trigger on Attack: 17%|
|Nether Strike||Spirit Breaker slips into the nether realm, reappearing next to his hapless victim. Upon reappearing, a Greater Bash occurs and deals bonus damage.
Upgraded by Aghanim's Scepter: Increased range and applies level 4 Greater Bash in a 250 radius upon Spirit Breaker's arrival.
Range: 400/550/700 (550/700/850*)
An outcast of the Spirithoof clan, Barathrum retreated in shame to the Ethereal Plane, feeding off wandering souls to sustain himself, and wandered aimlessly for centuries, alone and miserable. Found and recruited by the Lich King, Barathrum's uncanny speed and wraithlike powers have now been unleashed upon the Material Plane, his lantern able to project nether energy into enemies, sending them backwards with sudden force. With the ability to close the distance between himself and a target in seconds, Barathrum the Spiritbreaker is more than a match for anyone.
Barathrum the Spirit Breaker is a lordly and powerful being, a fierce and elemental intelligence which chose to plane-shift into the world of matter to take part in events with repercussions in the elemental realm that is his home. To that end, he assembled a form that would serve him well, both in our world and out of it. His physical form borrows from the strengths of this world, blending features both bovine and simian—horns, hooves and hands—as outward emblems of his inner qualities of strength, speed and cunning. He wears a ring in his nose, as a reminder that he serves a hidden master, and that this world in which he works is but a shadow of the real one.