|Ability Name||Ability Description||Details|
|Nature's Guise||Causes the targeted unit to blend in with the forest, becoming invisible to enemies and gaining a movement speed bonus when near a tree. If the unit moves away from a tree or the spell is cast on a unit with no nearby trees, Guise is lost.||Range: 300|
|Leech Seed||Rooftrellen plants a life-sapping seed in an enemy unit, draining its health, while simultaneously slowing it. The seed heals friendly units around it equal to the amount drained. Pulses 4 times.||Range: 350|
|Living Armor||Infuses allied heroes and structures with a protective healing aura, increasing armor and regeneration. During the day, the aura that affects heroes extends globally, while for structures and at night, the aura radius shortens.||Radius: 900|
Daytime Radius for Heroes: Global
|Overgrowth||Summons an overgrowth of damaging vines and branches around Rooftrellen that prevent afflicted enemies from moving or attacking. Deals damage once per second.||Radius: 625|
The Treant Protector
|Rooftrellen uses his powers to blend an allied unit with the forest, turning it invisible as long as it remains near a tree.|
|Rooftrellen embeds a seed in his opponent, slowing them and dealing damage over 3 seconds. The seed will "pulse" 4 times, dealing damage to the seeded enemy and transferring the life to nearby allies. The affected allies are healed.|
|Rooftrellen's natural magic gives bonus armour and health regeneration to allies near him. During the day, his powers are amplified, making his aura extend globally.|
|Rooftrellen unleashes a wild tangle of branches and vines around him. Enemies caught in the radius take magic damage and are bound, preventing their movement and basic attacks.|
A treant of immense age and wisdom, Rooftrellen was merely a sapling during the invasion of the Burning Legion. Having grown powerful over thousands of years, Rooftrellen has lent his considerable might to the Sentinel cause. An omnipresent force in the forest, he is capable using his power over the forest to hide his allies. Rooftrellen is aided by the forest itself, providing him with a thick living armor of vines and entangling nearby foes in a deadly embrace, allowing Rooftrellen to pound his victims to dust with his massive gnarled limbs.
Far to the west, in the mountains beyond the Vale of Augury, lie the remains of an ancient power, a fount of eldritch energy nestled deep in the high woods. It is said that the things that grow here, grow strangely. To the forces of nature this is a sacred place, made to stay hidden and unknown. Many are the traps and dangers of this land--all-consuming grasses and crossbred fauna and poisonous flowers--but none are so fierce as the mighty Treant Protectors. These ageless, titanic beings, charged with keeping the peace in this dangerous land, ensure that none within encroach without reason, and none without poach their secrets. For time untold they tended to their holy ground, uninterrupted, only dimly aware of the changing world beyond. Yet inevitably the wider world grew aware of this untamed land, and with each passing winter the outsiders grew bolder. Soon they arrived with tools to cut and with flames to burn, and often the Treants would ponder: who are these fragile, industrious creatures? What now had become of the wild, green world? There came and went an age of questions and of doubts, a thousand summers of long traditions set to scrutiny, while more and more the outsiders died and fed their earth. When all that bloomed had finally finished their say, curiosity had overcome caution. It was decided: a lone Protector would be sent into the wider world, and instructed to wander until the glaciers arose once more, to observe the changing land and its creatures, and to discover what unknown dangers could threaten their sacred ground.