Venomancer proves very deadly in intermediate and expert hands. He deals heavy damage from the very beginning and is an excellent lane controller and is perfect pusher. You can keep your enemies at bay and farm effectively. It is one of the best characters to attempt first blood and assist like vengeful spirit can almost ensure first blood in level 3 itself.

Skill Build

  1. Venomous Gale
  2. Poison Sting
  3. Venomous Gale
  4. Poison Sting
  5. Venomous Gale
  6. Poison Nova
  7. Venomous Gale
  8. Poison Sting
  9. Plague Ward
  10. Poison Sting
  11. Plague Ward
  12. Poison Nova
  13. Plague Ward
  14. Plague Ward
  15. Plague Ward
  16. Stats
  17. Poison Nova
  18. Stats
  19. Stats
  20. Stats
  21. Stats
  22. Stats
  23. Stats
  24. Stats
  25. Stats

Item Build


3 ironwood branches, 1 healing salve, 1 slipper of agility / 1 gaunlets of strength, 1 circlet costing of items --- 594

Early Game

Magic Wand(509) , Wraith Band(485) / Bracer(525), Boots of Speed(500)

Core Items

Magic Wand(509) , Wraith Band(485) / Bracer(525), Power Treads(1450), Aghanim's Scepter(4200) / Manta Style(4900).


Boots of Travel(2700) , Aghanim's Scepter(4200) , Manta Style(4900) , Buriza Do Kyon(5750) , Heart Of Tarrasque(5500) , Butterfly(6000).


In the Acid Jungles of Jidi Isle, poison runs in the veins and bubbles in the guts of every creature that scuttles, climbs or swoops between fluorescent vines dripping with caustic sap. Yet even in this toxic menagerie, Venomancer is acknowledged as the most venomous. Ages ago, an Herbalist named Lesale crossed the Bay of Fradj by coracle, searching for potent essences that might be extracted from bark and root, and found instead a nightmare transformation. Two leagues into Jidi's jungle, Lesale encountered a reptile camouflaged as an epiphyte, which stung him as he mistakenly plucked it. In desperation, he used his partial knowledge of the jungle's herbal bounty, mixing the venom of the (swiftly throttled) reptile with the nectar of an armored orchid, to compound an antidote. In the moments before a black paralysis claimed him completely, he injected himself by orchid-thorn, and instantly fell into a coma. Seventeen years later, something stirred in the spot where he had fallen, throwing off the years' accumulation of humus: Venomancer. Lesale the Herbalist no longer—but Lesale the Deathbringer. His mind was all but erased, and his flesh had been consumed and replaced by a new type of matter—one fusing the venom of the reptile with the poisonous integument of the orchid. Jidi's Acid Jungles knew a new master, one before whom even the most vicious predators soon learned to bow or burrow for their lives. The lurid isle proved too confining, and some human hunger deep in the heart of the Venomancer drove Lesale out in search of new poisons—and new deaths to bring.

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