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Lesale Deathbringer the Venomancer is a hero from Dota Allstars and Dota 2. In Dota Allstars, he is an Agility Scourge hero, while in Dota 2, he is an Agility Dire hero.

Venomancer.png Lesale Deathbringer the Venomancer
Attributes Agility Roles Pusher, Semi-Carry
Statistics
Health 492 Attack damage 46-48
Armor 3.08 Attack speed 1.7
Mana 234 Sight Range 1800 night / 800 day
Range 450 Mov. speed 290

AbilitiesEdit

Ability Name Ability Description Details
Venomous Gale

VenomousGale

Launches a ball of venom in a line, poisoning enemy units so that they take both initial damage and damage over time, as well as suffering slowed movement. Venomous Gale deals damage every 3 seconds over its duration. Range: 800

Radius: 125
Duration: 15.1
Strike Damage: 50/70/70/100
Periodic Damage: 10/20/40/50
Periodic Damage Interval: 3

Poison Sting

PoisonSting

Adds poison damage to Venomancer's normal attacks, slowing movement speed. Duration: 7

Damage Per Second: 5/10/15/20
Movement Speed Slow: 11%/12%/13%/14%

Plague Ward

PlagueWard

Summons a plague ward to attack enemy unit and structures. The ward is immune to magic. Cast Range: 850

Ward Duration: 40
Ward Health: 75/200/325/450
Ward Damage: 11/21/32/42

Poison Nova

PoisonNova

A spreading ring of poison that does damage over time to enemy units around Venomancer. Poison Nova's effect cannot bring units below 1 HP.

SCEPTER UPGRADABLE: Increases damage and duration, and decreases cooldown.

Radius: 830

Duration: 12/14/15 (14/15/16*)
Damage Per Second: 36/58/81 (58/81/108*)

Lesale Deathbringer
VenomancerSquare
The Venomancer
Attributes Agility Alignment Scourge
Statistics
Health 492 Mana 290 Damage 46-48 Attack Speed .72 Range 450
Health Regen. 1.29 Mana Regen. .61 Armor 3 Mov. Speed 290
Strength 18 (+1.85) Agility 22 (+2.6) Intelligence 15 (+1.75)

AbilitiesEdit

Ability Description Leveling up
Ability
Venomous Gale
Launches a ball of venom in a line, poisoning enemy units so they take both initial damage and damage over time, as well as suffering slowed movement. Venomous Gale deals damage every 3 seconds over its duration.
  • Duration: 15 seconds
  • Cooldown: 22 seconds
  • Slow: 50%
Strike damage: 50 / 70 / 70 / 100

Damage over time: 10 / 20 / 40 / 50

Cost: 90 / 105 / 120 / 135 mana

Ability
Poison Sting
(Passive) Adds poison damage to Venomancer's attacks, slowing movement speed.
  • Duration: 7 seconds
Damage over time: 5 / 10 / 15 / 20

Slow: 11 / 12 / 13 / 14 %

Ability
Plague Ward
Summons a Plague Ward to attack enemy units and structures. The ward is immune to magic.
  • Duration: 40 seconds
  • Cooldown: 5 seconds
  • Cost: 20 mana
Health: 75 / 200 / 325 / 450

Damage: 9–11 / 17–21 / 26–32 / 34–42

Ability
Poison Nova
A spreading ring of poison that deals damage over time to enemy units around Venomancer. Poison Nova's effect cannot bring them below 1 HP.

Scepter Upgrade: Increase damage and duration; decrease cooldown.

  • Radius: 830
Duration: 12 / 14 / 15 seconds

Damage over time: 36 / 58 / 81

Cooldown: 140 / 120 / 100 seconds

Cost: 200 / 300 / 400 mana

StoryEdit

Dota Allstars:
For those obsessed with death, poison is a necessary study. However, Lesale went a step too far. He experimented upon himself with various toxins and chemicals so that he could learn the secrets of death. These twisted his mind and mutated his body into a hideous creature, which embodies an immense hatred for all things pure. He can strike an enemy with a concentrated shots of poison or even spread a toxic gas throughout the floor, severely weakening and human alike.
Dota 2:
In the Acid Jungles of Jidi Isle, poison runs in the veins and bubbles in the guts of every creature that scuttles, climbs or swoops between fluorescent vines dripping with caustic sap. Yet even in this toxic menagerie, Venomancer is acknowledged as the most venomous. Ages ago, an Herbalist named Lesale crossed the Bay of Fradj by coracle, searching for potent essences that might be extracted from bark and root, and found instead a nightmare transformation. Two leagues into Jidi's jungle, Lesale encountered a reptile camouflaged as an epiphyte, which stung him as he mistakenly plucked it. In desperation, he used his partial knowledge of the jungle's herbal bounty, mixing the venom of the (swiftly throttled) reptile with the nectar of an armored orchid, to compound an antidote. In the moments before a black paralysis claimed him completely, he injected himself by orchid-thorn, and instantly fell into a coma. Seventeen years later, something stirred in the spot where he had fallen, throwing off the years' accumulation of humus: Venomancer. Lesale the Herbalist no longer--but Lesale the Deathbringer. His mind was all but erased, and his flesh had been consumed and replaced by a new type of matter--one fusing the venom of the reptile with the poisonous integument of the orchid. Jidi's Acid Jungles knew a new master, one before whom even the most vicious predators soon learned to bow or burrow for their lives. The lurid isle proved too confining, and some human hunger deep in the heart of the Venomancer drove Lesale out in search of new poisons--and new deaths to bring.

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